20610 - DECISIONS AND ORGANIZATIONS
Department of Social and Political Sciences
MASSIMO MORELLI
Mission & Content Summary
MISSION
CONTENT SUMMARY
The course covers the following topics:
- Game theory basic tools and notions.
- Game theory applications in electoral competition, voting, legislative bargaining, public good provisions of voluntary nature, negotiations, government coalition formation processes, repeated interaction and stability.
Intended Learning Outcomes (ILO)
KNOWLEDGE AND UNDERSTANDING
- Analyze non-cooperative interaction between politicians in various contexts.
- Analyze the formation of collective decisions by majority rule or other criteria.
- Evaluate pros and cons of different electoral systems.
- Understand the causes of instability of government coalitions; understand the difficulty in obtaining efficient public good provision; internal conflicts of interests within organizations and between organizations.
- Understand the role of repeated interactions or stable environments.
APPLYING KNOWLEDGE AND UNDERSTANDING
- Anticipate the consequences of changes in voters’ preferences on party platforms in different institutional systems.
- Evaluate the stability of a party system and entry costs or incentives for new parties in different electoral systems.
- Evaluate the prospects for increased or decreased corruption and changes in distribution as a consequence of certain reforms in how decision making is conducted in political institutions.
- Analyze logically the strategic problem for politicians involved in negotiations.
Teaching methods
- Face-to-face lectures
- Exercises (exercises, database, software etc.)
- Individual assignments
DETAILS
Given that the course aims to make the students able to analyze the decision-making processes formally and rigorously, I assign problem sets every two weeks, to be handed in three days after assignment, and such problem sets are evaluated as part of the final grade. Moreover, the TA extensively discusses these exercises, along with other possible related applications.
Assessment methods
Continuous assessment | Partial exams | General exam | |
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x | x | |
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x |
ATTENDING AND NOT ATTENDING STUDENTS
30% of the grade is problem sets, the rest is midterm (30%) and a final exam (40%). Attendance is highly recommended.
The course aims to give the students the necessary tools to analyze rational and strategic decision making within organizations, hence the use of game theory is necessary and the acquired knowledge of the game theory tools is a key part of what needs to be tested for a proper evaluation of the learning of the students. As in previous years, there will be a midterm exam of one hour and a half with three or four questions of the problem-solving type and a similar second partial. There will also be problem sets every two weeks, six in total in the semester, two of which will be randomly graded but all have to be turned in.
Teaching materials
ATTENDING AND NOT ATTENDING STUDENTS
- M.J. OSBORNE, An Introduction to Game Theory, Oxford University Press, 2009.