20868 - BUSINESS ECONOMICS - MODULE II (ANALYTIC METHODS)
Department of Management and Technology
CLAUDIO PANICO
Suggested background knowledge
Mission & Content Summary
MISSION
CONTENT SUMMARY
The course consists of traditional lectures, exercise sessions, in-class experiments, in-class group assignments, and case study discussions, allowing students to understand the managerial implications of the theory and to develop the necessary analytical skills to assess the challenges of organizing internal and external sources of innovation. The topics of the course are divided into five parts.
1) Introduction to game theory: Who does what and when? Who gets what and why?
-Non-cooperative games: Simultaneous, sequential, and repeated games.
-Understanding competition and cooperation.
2) Strategic interaction with consumers: How to price a product?
-Price discrimination.
-Pricing a network good.
-Pricing in two-sided platforms.
3) Strategic interaction in R&D alliances: How do partners behave? Who should own the innovation?
-Property rights economics;
-The management of innovation;
-Coopetitive tensions in (repeated) alliances.
4) Strategic interaction within the firm: How to manage human capital? How to organize the innovation process?
-Contracting, bargaining, and the provision of incentives;
-Contracting under moral hazard and adverse selection;
-Incentives for innovation and creativity;
-Interacting with AI.
Intended Learning Outcomes (ILO)
KNOWLEDGE AND UNDERSTANDING
- Assess firms’ incentives to innovate on their own or in cooperation with partners and competitors.
- Explain the functioning of markets with network goods and two-sided markets.
- Identify the main issues related to the management of innovation, and possess frameworks to understand common frictions within firms.
APPLYING KNOWLEDGE AND UNDERSTANDING
- Analyze the tensions in R&D alliances.
- Explain market-based interactions and market outcomes.
- Apply the appropriate frameworks related to the provision of incentives, the management of innovation, and the management of platform-based ecosystems.
Teaching methods
- Lectures
- Guest speaker's talks (in class or in distance)
- Practical Exercises
- Individual works / Assignments
- Collaborative Works / Assignments
- Interaction/Gamification
DETAILS
The course consists of traditional lectures, exercise sessions, in-class experiments, in-class group assignments, and case study discussions, allowing students to understand the managerial implications of the theory and to develop the necessary analytical skills to assess the challenges of organizing internal and external sources of innovation.
Assessment methods
Continuous assessment | Partial exams | General exam | |
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ATTENDING STUDENTS
The assessment of learning will be based on two criteria:
- Four in itinere group assignments, two on the first and two on the second part of the course. The overall grade achieved in the assignments is added to the final grade.
- An individual written exam based on content of the first and the second part of the course.
For each group assignment, all students of the team must attend and actively contribute.
NOT ATTENDING STUDENTS
The final grade will be entirely based on an individual written exam at the end of the course.
Teaching materials
ATTENDING AND NOT ATTENDING STUDENTS
The suggested textbooks and articles will be communicated to the students at the beginning of the course.